TETRIS
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CONTROLS
move : left + right arrowkeys
rotate piece : up arrowkey
hold piece : 'c' key
soft drop : down arrowkey
hard drop : 'space' key
pause : 'p'
restart : ' r' or 'space' once game over
back to menu : 'esc'
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Thought it would be a cool challenge to get better at game development to try to recreate Tetris. To create this game we used these programs:
-Unity ( For the game creation and building)
-Visual Studio (For code editing)
-Fire Alpaca (For the creation of the tiles)
-BFXR (For the sound effects)
-FL Studios (For the sound tracks)
Overall it was a very fun project and taught me a lot helping me get more confident in making my own games.
Special Thanks:
Hunter - For the amazing soundtrack and playtesting the game in beta. and alpha.
James - Playtesting the game in beta.
My Family- For the encouragement, ideas and playtesting
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ABOUT THE GAME
SCORING:
0-30 points : Placing the tetromino down faster than it falls using the soft drop or harddrop.
40 points + Level * 20 : Clearing a single line
100 points + Level * 25 : Clearing two lines with one piece
300 points + Level * 50: Clearing three lines with one piece
1200 points + Level * 100: Clearing a TETRIS with one piece
LEVELS:
Levels increase every 10 lines you clear until you reach level 10 which is the max speed level.
Level One: 1x Speed
Level Two: 2x Speed
Level Three: 3x Speed
Level Four: 4x Speed
Level Five: 5x Speed
Level Six: 6x Speed
Level Seven: 7x Speed
Level Eight: 8x Speed
Level Nine: 9x Speed
Level Ten: 9.5x Speed
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GAME LOG
4/7/2020 6:30am - TETRIS first started development
4/7/2020 7:30pm - TETRIS beta. released
- Tetrominos can be created
- Tetrominos can be moved and rotated and soft dropped
- Lines can be cleared
- Scoring system implemented
- Line counting implemented
- Basic sound effects
5/7/2020 11:30pm - TETRIS alpha. released
-Major movement update (spicy movement)
- Score and Line counter bug fixed
- SFX changed
- Music added (amazing)
- Level system added (speeds up)
- Score system (refined and improved)
- Basic menu added
27/10/2020 10:30am - TETRIS v1.0 (full release !)
NEW FEATURES
-Hard drop added (space key) sends the piece to the bottom
-Ghost Block, a copy of the current piece showing where it will drop
-Holding, hold the current piece (c)
-Highscore system (saves the your 3 highest scores for lines and points)
-Level Select (can choose what level to start on (speed))
-Pausing, pauses the game ('p' key)
-Options Menu, allows player to customise settings
CHANGES/ADDITIONS
-Drop points changed to 0-30 additional points
-New tetris sound effect
-New level up sound effect
-UI affected by post processing
-Unique clear line sound for each amount you clear
-New menu layout
-Scene transitions
-Countdown before each match
-Improved movement
BUG FIXES
-(alpha & beta) floating block glitch
-(alpha & beta) on lvl 10 tapping down to slow block
-(alpha) holding left and right
-(mac download) fixed the unable to be opened glitch
MORE UPDATES/BUG FIXES COMING SOON!!!
-Adding unique menu music and a modified game soundtrack
-Improving the volume sliders
-Improving fps on the whole game
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Status | In development |
Platforms | HTML5, Windows, macOS |
Rating | Rated 3.8 out of 5 stars (8 total ratings) |
Author | ZEN |
Genre | Puzzle, Strategy |
Made with | Unity |
Tags | Tetris |
Average session | About a half-hour |
Comments
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the music is awesome
Finally, an actual tetris game on itch
Neat
thanks for playing : )
i love this game!!! best game ever!!
i know right
Thanks for playtesting with me and for the epic soundtrack. always boppin my head to it when i play
Thanks for making like the entire game lol